Now that the force feedback response has been calibrated, let's look at the available force feedback settings. I recommend saving these settings as a preset, as I have had Assetto Corsa forget all the wheel bindings for no apparent reason in the past. Make sure “Enable FFB post-processing” is checked, then set the Mode to LUT and choose the t file. In Content Manager, go to Settings > Assetto Corsa > Controls > Force Feedback. If you are using Content Manager instead of the default Assetto Corsa launcher, you no longer have to modify the ff_post_process.ini file at all. With these files in place, Assetto Corsa will use your calibrated wheel data when calculating the force feedback and you will notice a big improvement right away. Save this file as Documents\Assetto Corsa\cfg\ff_post_process.ini. You can see how the green curve compensates for the red to create an ideal linear response.įinally, to tell Assetto Corsa to use this file, create a new file in Notepad and paste in the following text: LUTGenerator displays a graph that shows the raw data in red and the new curve in green. This will create a LUT file that Assetto Corsa can use to calibrate the force feedback. Run LUTGenerator and open the csv file that was just created by WheelCheck. We will give this file to LUTGenerator in the next step. Once it finishes, it creates a file called something like "log2 22-04-08.csv" in your Documents folder. Don't touch the wheel during this process! This process compares the amount of force the computer sends to the wheel to how much the wheel actually moves. Your wheel will start moving in increasingly larger motions. In Spring Force, select "Step Log 2 (linear force test)".Wheel Check is a tool from iRacing that calibrates your individual wheel. On the Register page, scroll all the way down to the bottom to create a free Basic Account. You will need to sign up for a free account on Race Department to download this. LUT Generator for AC converts the data from WheelCheck into a LUT file that Assetto Corsa can use.WheelCheck is an application that tests your wheel's force feedback response.You will need to download two programs to create a LUT file: Without the LUT, most forces will either be too strong or too weak, depending on the wheel mechanism, and not accurate to the simulation. A simulator like Assetto Corsa can use that data to send a calibrated force to the wheel to make it move the intended amount based on the physics simulation. A series of tests is run that sends a certain force to the wheel and measures how far the wheel actually moves. Jump To: Wheel Calibration | Thrustmaster Settings | Assetto Corsa Settings | FFBClip SettingsĪ LUT (Look Up Table) is a file created by a wheel calibration tool. In this guide, I will show you how easy it is to calibrate your wheel and improve the driving feel on these wheels. This makes it easy to switch to different types of cars without having to adjust the strength manually. Additionally, we can use an in-game app called FFBClip to automatically set the strength of the wheel. When playing on a lower end wheel, this quite drastically improves the force feedback. The Assetto Corsa series supports using a LUT to calibrate your wheel's force feedback response. But for the Thrustmaster TMX and T150, the experience can be improved quite a bit by calibrating the wheel's force feedback response. When you are trying to drive at the limit of grip, every little bit of information transmitted through the wheel is important. I also have an updated version of this page for Assetto Corsa Competizione.Īssetto Corsa is a great game to play with a force feedback wheel. Best Assetto Corsa Settings for Thrustmaster TMX / T150 Ap| Filed under: Thrustmaster
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